> For the complete documentation index, see [llms.txt](https://ludo-cities.gitbook.io/ludo-cities-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ludo-cities.gitbook.io/ludo-cities-whitepaper/game/gameflows.md).

# Game Flows

### **Stake-to-Play PvP**

Players deposit **LUDC tokens** to enter head-to-head matches.\
The system automatically **matches players from the same region**, ensuring fair latency and localized competition.

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### **Tournament System**

A multi-tier tournament ecosystem designed for long-term engagement:

* **Regional Tournaments**
* **Daily, Weekly, Monthly & Yearly Championships**

Each tournament pools **entry fees** into a reward pool with configurable **prize splits**.\
Players must **repay the entry fee** if they lose and want to re-enter.\
The player with the **highest score or final victory** wins the prize pool.

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### **Daily Login Bonus**

Users receive daily rewards for logging in, increasing retention and encouraging consistent play.

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### **Friends & Social Play**

* Add and chat with friends
* Create **private game rooms** for friendly matches
* Voice-enabled multiplayer improves the social experience

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### **NFT City & District Ownership**

Players can mint:

* **City NFTs**
* **Fractional District NFTs**

These assets generate **passive yield** based on **regional match fees**, creating a real economic layer tied to gameplay activity.

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### **On-Chain Wallet & Upgrades**

LudoCities includes a **built-in on-chain wallet**, automatically connected to the user’s **Google account**.\
This eliminates the crypto onboarding friction and enables:

* One-tap signup
* Secure LUDC storage
* Seamless upgrades and purchases
* Easy participation in PvP staking & tournaments
